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Celestin Apprentice 5
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SAT 2.3.8
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StepPlatform Demo ƒ
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sEmptyPlatform.p
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1995-09-03
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2KB
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92 lines
(* Platform sprite, experimental faceless sprite *)
unit sEmptyPlatform;
interface
uses
{$ifc UNDEFINED THINK_PASCAL}
Types, QuickDraw, Menus, Windows, TextEdit, Fonts, Dialogs, Memory, {}
{$endc}
SAT, PlatformGlobals, sPlatForm, sPlayerSprite;
procedure InitEmptyPlatform;
procedure SetupEmptyPlatform (me: SpritePtr);
implementation
procedure InitEmptyPlatform;
(* nada*)
begin
end;
procedure SetupEmptyPlatform (me: SpritePtr);
var
r: Rect;
pol: PolyHandle;
begin
me^.task := @HandlePlatform;
me^.hitTask := @HitPlatform;
me^.face := nil; (* = faceless! *)
SetRect(me^.hotRect, 0, 0, gSAT.offSizeH - 150, 16);
me^.layer := -me^.position.v;
end;
procedure HandleEmptyPlatform (me: SpritePtr);
(*me->face = nil;*)
begin
end;
procedure HitEmptyPlatform (me: SpritePtr; him: PlSpritePtr);
var
mini, i, min: Integer;
diff: array[0..5] of Integer;
begin
if him^.task = @HandlePlayerSprite then
begin
diff[1] := -me^.hotRect2.top + (him^.hotRect2.bottom); (* TtoB *)
diff[2] := -him^.hotRect2.top + (me^.hotRect2.bottom); (* BtoT *)
diff[3] := -me^.hotRect2.left + (him^.hotRect2.right); (* LtoR *)
diff[4] := -him^.hotRect2.left + (me^.hotRect2.right); (* RtoL *)
mini := 0;
min := 10000;
for i := 1 to 4 do
begin
if (min > diff[i]) then
begin
min := diff[i];
mini := i;
end; (* if *)
end;
case mini of
1: (*floor*)
begin
him^.action := Stand;
him^.position.v := him^.position.v - diff[1] + 1;
if (him^.speed.v > 0) then
him^.speed.v := 0;
him^.speed.h := 0;
end;
2: (* ceiling *)
begin
him^.position.v := him^.position.v + diff[2] + 1;
if (him^.speed.v < 0) then
him^.speed.v := -him^.speed.v;
end;
3: (*left*)
begin
him^.position.h := him^.position.h - diff[3] - 1;
if (him^.speed.h > 0) then
him^.speed.h := -him^.speed.h;
end;
4: (*right*)
begin
him^.position.h := him^.position.h + diff[4] + 1;
if (him^.speed.h < 0) then
him^.speed.h := -him^.speed.h;
end;
end; (* switch *)
end;
end;
end.